I am a 3rd year student currently studying Computer Games Programming at Stafforshire University. I have a particular interest in graphics programming and I am currently working on a PBR renderer in Vulkan. I am learning to use modern commericial game engines such as Unity and Unreal Engine 5 with C++ and C#. I also have experience with Vulkan, DirectX11, OpenGL, HLSL and GLSL. I have explored various aspects of real-time rendering including: todo
A custom rendering pipeline in D3D11 featuring.
A horror-narrative UE5 game produced in a collaborative team.
Physics engine featuring OBB collisions, particle system and springs.
An ongoing personal project to develop a PBR rendering pipeline in Vulkan
A visual project developed with the use of OpenGL 1.1, freeGLUT and GLM
A list of all my completed projects
Email: contact@rhyselliott.com
 
Rhys Elliott 2023. contact@rhyselliott.com